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Jeanette Kulick
Jeanette Kulick
Character Artist
Napa, United States

Summary

I’m a Character Artist with a background in digital illustration and 3D modeling, e-commerce, and logistics. I love finding creative solutions to problems, am not intimidated by complex issues, and I occasionally enjoy rock climbing.

Skills

Digital PaintingIllustrationCharacter ModelingDigital SculptingLow-poly ModelingUV MappingCharacter DesignRetopology

Software proficiency

Photoshop
Photoshop
After Effects
After Effects
Illustrator
Illustrator
Maya
Maya
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter

Productions

    • TV Production
      Artificial
    • Year
      2018
    • Role
      General Artist
    • Company
      96 Next

Experience

  • Teacher’s Aide III at Otis College of Art & Design
    Los Angeles, CA, United States of America
    August 2016 - May 2019

    Assistance with event set-up, office administration duties in the Creative Action department, and co-instruction responsibilities such as critique and light lecture assistance.

  • General Artist at 96 Next
    Los Angeles, CA, United States of America
    May 2018 - August 2018

    Creation of graphic assets such as promotional advertisements and illustrations for variety of webseries and mobile game projects. Worked on the Emma Approved and Artificial series.